Create a grid from a selected object.
Users can specify how many rows and columns the grid should contain, as well as horizontal and vertical margins.
Grids are created by copying objects from left to right through a row, and then down into the next row. This can be flipped using the Grid flows down and across option, where grids will be created downwards through a column first, and then across into the next column from left to right.
Users can also specify if each new copied object should be placed above or below the previous object in the layer stack using the Duplicate downwards in layer stack option.
Finally, users can specify whether Randomill should take object strokes into consideration when calculating grid margins between objects by checking the Include stroke width in margin calculation checkbox.
Using Randomill’s duplication functions with other functions enabled.
When using Randomill’s duplication functions, any other enabled functions in Randomill will be executed on the newly created duplicates. Duplication is executed first, and then any other functions are run on the original objects and the newly created duplicates.
For example, let’s say you have a single square selected and duplication enabled set to copy that square into a grid. If Fill Color is also enabled and set to the random mode, that square will be copied into a grid, and then each one of those copies in the grid will have its fill color randomized.
Related Functions
Duplication – In-Place
Duplicate multiple objects a specified number of times while retaining the original layer order of the resulting duplicates.
Duplicaton – Count
Duplicate an object a specific number of times with customizable layer stacking options.