Overview & Description
This function will iterate over a set of objects and set their stroke widths such that the last object in the selection (in terms of layer order) will have have the target stroke width.
Example Settings & Result
Let’s say you have a series of 6 squares next to each other. The top-most square in the layer stack is on the left and the bottom-most square is on the right. All squares have a stroke width of 10 pts. If you select all these squares and set the target stroke width to be 0 pts, here is what the result would be:
Square 1: Unchanged.
Square 2: 8 pt stroke width
Square 3: 6 pt stroke width
Square 4: 4 pt stroke width
Square 5: 2 pt stroke width
Square 6: 0 pt stroke width
You can see that as Randomill iterated through the squares, it set each square’s stroke width to be a value to gradually approached the target value.
Related Functions
Stroke Width – Oscillate
Change the stroke width all selected objects to a value that oscillates between two specified numbers over N steps.
Stroke Width – Shift
Adjust and shift object stroke widths by iterating over selected objects and gradually changing their strokes. Optionally restart the loop every N steps.
Stroke Width – Randomize
Apply a random stroke weight to each object in a selection from a minimum and maximum value. Specify a step size for more control.
Duplication – In-Place
Duplicate multiple objects a specified number of times while retaining the original layer order of the resulting duplicates.