Overview & Description
This function will iterate over a set of objects and scale them such that the last object in the selection (in terms of layer order) will have be scaled by the target value.
Example Settings & Result
Let’s say you have a series of 6 squares next to each other. The top-most square in the layer stack is on the left and the bottom-most square is on the right. If you select all these squares and set the target scale to be 0% here is what the result would be:
Square 1: Unchanged.
Square 2: 80% of original scale.
Square 3: 60% of original scale.
Square 4: 40% of original scale.
Square 5: 20% of original scale.
Square 6: 0% of original scale.
You can see that as Randomill iterated through the squares, it scaled each square in equal increments until the last square was scaled by the target value.
Related Functions
Scale – Oscillate
Scale all selected objects by a value that oscillates between two specified numbers over N steps.
Scale – Shift
Shift and adjust object scales by iterating over selected objects and gradually changing their scale values.
Scale – Randomize
Randomly scale each selected object by specifying a minimum and maximum scale value. Specify a step size for more control.
Duplication – In-Place
Duplicate multiple objects a specified number of times while retaining the original layer order of the resulting duplicates.