Overview & Description

This function will iterate over a set of objects and rotate them such that the last object in the selection (in terms of layer order) will have be rotated by the target value.

Example Settings & Result

Let’s say you have a series of 6 squares next to each other. The top-most square in the layer stack is on the left and the bottom-most square is on the right. If you select all these squares and set the target rotation to be 360° here is what the result would be:

Square 1: Unchanged.
Square 2: Rotated 72°.
Square 3: Rotated 144°.
Square 4: Rotated 216°.
Square 5: Rotated 288°.
Square 6: Rotated 360°.

You can see that as Randomill iterated through the squares, it rotated each square in equal increments until the last square was rotated by the target value.

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